Space, as the substrate that conditions design and architecture is often taken for granted. Through a brief archeology of the evolution of spatial concepts from Greek mathematics through Renaissance perspective and 20th century physics, this talk intends to present how design-space is more of a culturally embedded “ideology” that adheres more to tradition rather than to any current scientific theory. Contemporary space-making media however can allow for us to experiment with and explore perceivable spaces beyond the traditions of design as well as of what is constructible in physical reality. From drawing to videogames, virtual reality and spatial audio, “choropoietic media,” akin to writing spaces rather than designing in space, can allow us to consider an “expanded field” of architecture, while providing vehicles for uncovering latent spectra of aesthetic experience.